St Marie’s Catholic Primary School Curriculum Guide Design and Technology "Design is a funny word. Some people think design means how it looks. But of course, if you look deeper, it's really how it works." Steve Jobs
At Saint Marie’s we work as design and technologists
Link to National Curriculum -
Our curriculum has been designed with the intent of maximising the potential of all of our pupils; intellectually, socially, morally, emotionally and culturally.
D&T is taught through discrete, meaningful lessons during our topic week and then completed throughout the term. Each year group focuses on 3 topics throughout the year and each topic will focus on a separate set of skills. As children progress through the school, they are presented with opportunities to develop these skills, as similar topics are revisited and built upon. Our topics are linked to our immersive topic approach, this allows teachers to be creative with their lessons, whilst still ensuring all aspects of the National Curriculum are covered.
At St Marie’s, we split the terms between D&T and Art, with subjects alternating each half term. The time dedicated to D&T ensures that each topic can be delivered to a high standard and children can create important and useful products. Resources are plentiful and allow children to be clever and creative when designing and making their products. Teachers plan using a learning pathway and children are given time each topic to analyse, design, make and evaluate products. All children are challenged during D&T lessons through continuous verbal feedback and through problems presented to them. Children work through a specially designed booklet which ensures they children have time to research existing products, practice key skills, design and evaluate the product they are working on. These booklets travel with the children through school in a file and allows the children to revisit ideas and see their own progression.
During D&T lessons, many cross-curricular links are observed. Maths links are easy to come across during any D&T lesson; children are continuously measuring during the ‘design’ and ‘make’ phases of lessons. During cooking topics, children are measuring out ingredients, as well as calculating the quantities of different recipes. Instructions are often created as part of the ‘design’ phase, which has a direct link to English. Through the children presenting their products confidently oracy skills are practiced. Science knowledge is practiced when children are creating products that contain electrical components, for example Year 4 children use their knowledge of electrical circuits to create a quiz/board game. Teachers also encourage children to consider the impact their product can have on the wider world, to ensure they realise the difference they may make in the future.
|IMPACT||It is clear to see the progression of skills throughout the school through the quality of products each year group creates. Our children are confident in solving problems, using innovative ideas, following a design brief and making and evaluating using success criteria. Subject and school leaders monitor the impact of our curriculum provision through completing regular monitoring, that includes listening to the voice of our children, collating assessments, tracking pupils and reporting to governors and parents at the end of the year. This ensures that children are continually challenged to achieved high standards and our curriculum develops with the changing world around us.|
What makes a good designer at Saint Marie’s?
A good designer:
Can work independently and cooperatively.
Is original and willing to take creative risks to produce innovative ideas and prototypes
Is able to manage risks to manufacture products safely and hygienically.
Can nurture their creativity by exploring designs and designers in the world around them.
Is a responsible designer and maker, working ethically and safely using finite materials carefully.
Can carry our research, show initiative and ask questions to develop detailed knowledge of users needs.
Has knowledge of which tools, equipment and materials to use to make a product and be able to evaluate it.